Rainy Lure, Route Maker and Pokémon Snap related assets discovered in the 0.205.0 Pokémon GO update

Hello coaches! Pokémon GO version 0.205.0 is now launching through the app stores. This update includes many more details on routes, rain lure resources, and more!

NOTE: This release has changed the way assets are handled, which means that all game assets will need to be re-downloaded when you upgrade. So if you don’t have an unlimited data plan, we suggest you download the update on WiFi.

You can read the breakdown of the Pokéminers here. Go give them a positive vote!
Everything in this article is extracted from data and therefore is subject to change or not even to be published.


Asset updates

Some asset updates from the update too, including a new icon, the image of the rainy lure and its effects, and some images for the routes. Credit to Pokéminers for the image.


Routes

The routes were pulled a couple of updates back, it seems that 0.205.0 brings more details on what they will look like. With these details, it looks like we’re getting very close to being ready for release.

Cooldowns

RoutePlaySettingsProto 
.get_RouteCooldownMinutes 
.set_RouteCooldownMinutes 
.get_RouteExpirationMinutes 
.set_RouteExpirationMinutes 
.get_RoutePuaseDistanceM 
.set_RoutePuaseDistanceM

It looks like the routes will have a cooldown, expiration time, and wait time before you can retry the route.

Names, descriptions, creator, etc.

.get_RouteName 
.set_RouteName 
.get_RouteDescription 
.set_RouteDescription 
.get_RouteCreatorCodename 
.set_RouteCreatorCodename 
.get_RouteImageUrl 
.set_RouteImageUrl 
.get_HasReceivedCompletionRewards 
.set_HasReceivedCompletionRewards 
.get_PlayVersion 
.set_PlayVersion

The routes will have a name, a description, an image, a name of the creator and more details.

Progression and Tappables

.get_IsProgressed 
.set_IsProgressed 
.get_NumTappables 
.set_NumTappables 
.get_NumCollectedTappables 
.set_NumCollectedTappables 
.get_RouteStamp 
.set_RouteStamp 
.get_FortDescription 
.set_FortDescription
routeProgressionButton 
routeProgressBackgroundImage 
routeProgressIconImage 
routeProgressUnpausedSprite 
routeProgressUnpausedColor 
routeProgressUnpausedBackgroundColor 
routeProgressPausedSprite 
routeProgressPausedColor 
routeProgressPausedBackgroundColor 
routePulseSize 
routePulseCount

It looks like the game will keep track of how far you are from a route and how many Pokémon, PokéStops you have found.

Choose your activity

NO_ACTIVITY 
ACTIVITY_POKEMON_TRADE 
ACTIVITY_POKEMON_COMPARE 
ACTIVITY_GIFT_TRADE

Some routes will have an activity associated with them.

Pokéstop Shimmer

RouteGymApproachSpinnerStateShim 
RouteGymApproachSpinnerState 
RoutePokestopSpinnerInteractionStateShim 
RoutePokestopSpinnerInteractionState

It appears that the PokéStops and gyms that are part of the route will somehow glow to indicate that they are, in fact, part of the route and not just along the journey.

Provide feedback

fullStarImage 
emptyStarImage 
starButtonImages 
rateButton 
reasonContainer 
GOOD_LOCATION 
GOOD_WALK 
GOOD_ 
GOOD_LEARNING 
BAD_LOCATION 
BAD_TY 
BAD_ACCURACY 
BAD_LENGTH 
themeContainer 
Theme 
NATURE 
CASUAL 
HISTORY 
CULTURE 
E FOOD

It looks like you will be able to rate a route once you are done traveling it and recommend a topic for it.

Message error

ERROR_ROUTE_NOT_FOUND 
ERROR_INVALID_START_FORT 
ERROR_WRONG_WAYPOINT 
ERROR_ROUTE_PLAY_EXPIRED 
ERROR_ROUTE_IN_COOLDOWN 
ERROR_ROUTE_PLAY_NOT_FOUND 
ERROR_U13_NO_PERMISSION

Some error messages related to routes, including one suggesting that coaches under 13 will not be able to participate.


Oh snap

COMPLETE_WILD_SNAPSHOT_SESSION
QUEST_TAKE_WILD_SNAPSHOT 
QUEST_USE_POKEMON_ITEM

More code for the Pokémon Snap event that was pulled last week, a couple of missions, and the code to complete a snapshot session.


Walker

isUploadLaterEnabled 
.get_IsUploadManagementEnabled 
.get_IsUploadLaterEnabledForImageEdits 
.get_IsUploadLaterEnabledForNominationImages 
.get_GetUploadManagementTextureSize

Added the ability to upload Wayfarer shipments when connected to Wi-Fi.


Pokémon forms

IsFormPossible

A check to see if a form is possible, possibly checking if the conditions for the form change exist?


Special Evolutions

evolveButtonWithSpecialIconPrefab 
upsideDownEvolveButtonPrefab 
NeedToBeUpsideDown 
NeedToBeNight 
NeedToBeDay 
NeedCorrectLure 
NeedCorrectLureOrWeather 
PokemonInfoPanelEvolveUpsideDownButton 
evolveTextRoot 
PokemonInfoPanelSpecialIconEvolveButton 
xPositionForQuestionMark 
plusText 
daytimeSprite 
nighttimeSprite 
buddySprite 
canEvolve 
SpecialEvolutionHintDialog 
evolutionHintText 
firstImage 
orText 
secondImage

More details and special evolution checks, including Inkay’s upside-down phone requirement.


One-hit KO?

ClearHealth

This was added to Pokémon Battles. Possibly a way to handle one-hit KOs?

There are four one-hit KO moves:

  • Fissure Land
  • Guillotine Normal
  • Horn drill Normal
  • Extreme cold Ice

It will be interesting to see how they are implemented if this is indeed a way of doing it. I have my doubts, but hey… I’ve been wrong before. A lot.

That’s it for now Trainers, stay safe!

Post-related assets Rainy Lure, Route Maker, and Pokémon Snap discovered in Pokémon GO update 0.205.0 appeared first on the Pokémon GO Hub.

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