Niantic shared additional information on its new anti-cheat measures and the results of employing them in a recently updated report. blog post. The measures were successful to some extent, and now we have the numbers to go along with these claims.
In early 2020, Niantic made a commitment to all players to promote fair play, preserve the integrity of Niantic games, and improve transparency with all players.
As part of this engagement, they provided an update on some of the recent efforts to curb cheating in any Niantic game:
- Since the beginning of 2020, more than 5 million spoofers in Pokémon GO, Ingress and Harry Potter: Wizards Unite were punished, where more than 20% of the penalties were permanent bans.
- More than 90% of users who received their first warning stopped cheating later. It seems they are still striking the right balance between punishing the casual fakers versus the most heinous.
- Niantic shared that they have updated their technology stack to find false positives more quickly and to make sure they are using the correct tracking methods.
- On the Ingress side, Niantic implemented a new Fast Track process, which would allow Agents to request faster manual intervention, before the rogue Agent can cause further damage to the game board.
- Since then, more than 4K Fast Track requests have been reported, of which 70% were eligible for expedited review; and after investigating, appropriate actions were taken against the reported Agents.
- Niantic will share more information about its new compartmental access level measures in the coming weeks on the Ingress forum and our other social channels.
Cheating and spoofing continue to be a constant theme in the Pokémon GO community. Even to this day, there has been no definitive solution to end the cheating. Still, it’s great to see how Niantic is acting to remove cheating and provide a fair playing field for everyone.
If you want to know more about this, you can find it. in the official blog post.